A series of short, focused & readable articles on emerging technologies and related teaching practices from the EDUCAUSE Learning Initiative (ELI) is available at: http://www.educause.edu/7Things
The New Media Consortium’s annual Horizon Report charts the landscape of emerging technologies for teaching, learning and creative inquiry at: http://www.nmc.org/horizon
The 2009 EDUCAUSE Center for Applied Research (ECAR) Study of Undergraduate Students and Information Technology is a longitudinal project (2004 – 2009) focused on how information technology affects the college experience. The report examines student ownership, experience, behaviors, preferences, and skills.
Table of contents – http://www.educause.edu/ers0906
Full PDF – http://www.educause.edu/ir/library/pdf/ers0906/rs/ERS0906w.pdf
Digital Media Resources & Project Links:
A growing collection of open source video is available at: http://www.open-video.org/
The Internet Archive offers open access to books, movies, music, and archived web pages through the way-back machine at: http://www.archive.org/
An expanding list of organizational materials and projects powered with Creative Commons licenses – ranging from renowned institute projects to community collection spaces: http://wiki.creativecommons.org/Content_Directories
Bucknell has a license for StoryBlocks. StoryBlocks is an online database where registered users can download high quality, copyright- and royalty-free stock video footage, motion backgrounds, vector graphics, illustrations, stock photos, and music in a wide range of moods and genres, sound effects, instrumental loops to enhance your projects.
GIS Project Resource Links:
The catalog of available World Bank data sources is available at: http://data.worldbank.org/data-catalog
The Local Governments and Consortia Channel houses geospatial resources for many US counties at: http://gos2.geodata.gov/Portal/ptk?command=openchannel&channel=41
A collection of Pennsylvania Geospatial Data is available at: http://www.pasda.psu.edu/
A wide range of images for use in projects and presentations is available to faculty at: http://www.artstor.org/
The AP image collection of professional photographs for use in classroom and research presentations:
Bucknell has access to Graphic Stock. Download high quality, copyright- and royalty-free vector graphics, illustrations, and stock photos, including icons, design elements, infographic components, and backgrounds to enhance your poster, website, infographic, video, presentation, or other visual project.
Defining Digital Humanities: Not sure what it means to be a practitioner of the Digital Humanities? You’re not alone. Join the ranks of the DH curious and check out Getting Started in the Digital Humanities or peruse the myriad definitions at Defining DH. Now that you have a clearer sense of how different people and groups define Digital Humanities, have a look through the CUNY Digital Humanities Resource Guide, where you can find everything from DH syllabi to sample projects, to funding opportunities–it’s a one-stop shop for all things DH.
Digital and Video Ethnography: If you’re interested in incorporating digital and/or video ethnographic assignments into your courses, or employing ethnographic methods in your own research, this site has some useful resources to get you started.
Tools: If you’re looking for the best tool for your project, or even if you’re just interested in seeing what’s out there, do yourself a favor and try Bamboo Dirt, which helps users locate and compare resources for digital research and teaching.
Collaboration: Looking to collaborate on an existing project or find collaborators for yours? Then head over to DH Commons, a project-collaborator matching service that brings together scholars from different institutions. It’s also a fantastic resource to learn about existing projects; if you’re just getting started in DH, keep in mind that collaborating on an existing project is an excellent introduction to digital scholarship.
Another opportunity for collaboration is THATCamp. The Humanities and Technology Camp is an “open, inexpensive meeting where humanists and technologists of all skill levels learn and build together in sessions proposed on the spot.” See the website for details on hosting or attending a THATCamp.